Sunday, September 21, 2014

Asari Justicar

Asari Justicar:



Finally, an Asari that feels like she is actually prepared for war instead of a strange biker fetish. The Justicar is extremely fun to play and spec although her basic strategy always remains the same with hit and run techniques being a trademark.

Her flexibility allows for three different builds and two different play-styles. I'll list the most popular followed by my personal build which I recommend over the popular one for increased damage output.


Build URL: 
http://kalence.drupalgardens.com/me3-builder#15!4806585!2307595!!GE.AG
http://kalence.drupalgardens.com/me3-builder#15!4806585!2307595!!G5FA5
  • Biotic Sphere:
    • Always take Radius and Warp effect to maximize the amount of biotic explosions
    • Avoid Damage reduction as its too situational and there's far better support characters
  • Reave:
    • Bread and butter of this build, spam this everywhere
    • Avoid taking past rank 4 unless you sacrifice fitness
    • The damage reduction is also situational here and honestly not a worthwhile investment
    • Reave primes for sphere and detonates sphere and pull
  • Pull:
    • Highest explosion damage she is capable of
    • Greatly under-estimated
    • Quick regen allows easy spamming with reave to clear crowds
  • Passives:
    • All weapon, her biotics are weak and focus on explosions
    • Her weapon passives are far too helpful on guns like the harrier or hurricane to sack
  • Fitness:
    • Rank 4 allows her to almost touch 990 by hitting short at 840.
  • Gear:
    • Hurricane is a compact harrier allowing her to carry more gear and still spam
    • Acolyte is to deal with pesky shields which she is terrible against
    • Gear bonuses are up to you just avoid power damage and get at least some barrier boost to bring her to 990 barrier (sweet spot for surviving most boss triple shots)
    • I'd recommend taking phasic rounds as she is terrible against shields and needs every edge she can get. Failing that warp and armor piercing are good classics.
Tactics:

Mooks:
  1. Pull
  2. Reave
  3. Mop-up with sphere and close-range hurricane.
Bosses/Shielded mooks
  1. Charge acolyte.
  2. Fire reave and acolyte
  3. Drop sphere to detonate.
  4. Switch to hurricane.
  5. Detonate again with reave.
  6. Mop-up with hurricane.

Happy hunting!

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