Power Builds:
Build URL: http://kalence.drupalgardens.com/me3-builder#12!2307525!!!GFBA3
- Singularity:
- Useful for mooks and crowd control. Always prime groups with this.
- Can only prime, however, when it explodes it *can* detonate primed enemies
- You really only need four ranks so feel free to take this power down if need be
- Shockwave:
- The bread and butter; always use this to detonate as it can create chains of explosions
- Deals highest biotic damage explosion in game combined with warp
- Can detonate any primed enemy in the game
- Never pick the last rank; its a waste of points
- Note: avoid spamming as its extremely annoying for people using precision weapons
- Warp:
- This is your boss killer, always open up with this
- Massive debuff potential
- Detonates AND primes; who says the universe isn't a free lunch?
- Passives:
- Human passive are bad, however human fitness is worse, so take all weapon damage to boast your pistol's damage
- Power damage is useless on this build as your explosions are a set number, don't waste points on it
- Fitness:
- Always spec this last and quite frankly this is a dump area
- Take cover non-stop with this character. If you're not rolling or taking cover you WILL die
- Gear:
- Acolyte/Arc Pistol work best as they can be charged during regen and fired during casting, acolyte is better due to its natural 300% vs shields/barriers
- Talon is a good substitue as it deals with pesky shields which biotics suck against
- Geth scanner works great for this class especially with shockwave going through walls
- Warp, phasic, or cryo ammo are ideal for this class, BEWARE cryo ammo overrides priming!
- For bonuses, boost your regen and weapon. Shield and power bonuses are useless here.
Tactics:
This class is so straight forward you could honestly put the basic tactics in numeric order:
- Charge Acolyte
- Find a crowd.
- Singularity while releasing acolyte
- Charge while dodging/taking cover
- Shockwave while releasing a round
- Dodge/take cover while charging
- Warp any remaining armored enemies while releasing another round
- Cover/dodge/charge
- Shockwave/fire
- Repeat 6-9 until bosses dead
- Start from the top.
Adjust as needed for tactics, gear, and/or powers. Minor variants of this build exsist however playing all of this class's powers is really the minimum no matter what road you decide to take.
Happy hunting!
Happy hunting!

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